Dark Eldar
IEldar
I don't know what you all think, but Eldar have always been the kings of psychic powers, according to the fluff. In this new edition, they only get 2/5 of the powers, while most imperial factions get 4/5? How does that work? Other than that, we just really need a new Codex.Tyranids
The monstrous creatures seem to be getting a much needed boost. I would love to see a couple tyrannofexes next to a tyrant, giving them preferred enemy that re-rolls to hit rolls. And it would be great to see a trygon open up a landraider by doubling its strength for a couple less attacks.Space Wolves
The Wolves should be fine, because they are an imperial army. If all the Close combat weapon rumors pan out, and power weapons are ap3, then I really want to make a drop pod terminator army. I have always had a love hate relationship with them. At first I hated terminators, when playing against them. And love to use an army of them, or use them in Space Hulk. I think they should get a boost in 40k. They are supposed to be super tough, and can die pretty easily to a lot of stuff right now.So what do you think? Anything I missed for any of the armies? I am sure there is a lot I have missed for these armies. Let me know what you think.
Don't worry on Faeit 212 (a reliable rumor blog if you don't know) there was a post about psychic powers. Most armies generate 2 randomly but eldar generated 4 randomly so it looks like they have more control than all other armies. Still just a rumor though.
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